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Are NFTs the future of digital IP and the creative world, or just a remix of DRM and all its woes? (Part 4)

February 6, 2022 4 comments

This is fourth in a series of posts to share some observations, opinions and conclusions from playing with this intriguing technology that sits squarely at the intersection of: digital technology, creative content and intellectual property. The topic is broken down into the following parts:

  1. What are NFTs (and the non-fungibility superpower)?
  2. What has this got to do with Intellectual Property (and content protection)?
  3. Does it mean that NFTs are like DRM remixed?
  4. How does it affect the creative industry today and in the future?
  5. Summary observations and conclusions.
Read more…

Copyright and Technology in 2013

November 18, 2013 Leave a comment

Last month’s conference on copyright and technology provided plenty of food for thought from an array of speakers, organisations, viewpoints and agendas. Topics and discussions ran the gamut of increasingly obvious “business models are more important than technology” to downright bleeding edge “hypersonic activation of devices from outdoor displays “. There was something to take away for everyone involved. Read on for highlights.

The Mega Keynote interview: Mega’s CEO Vikram Kumar, discussed how the new and law-abiding cloud storage service is proving attractive to professionals who want to use and pay for the space, security and privacy that Mega provides. This is a far cry from the notorious MegaUpload, and founder Kim Dotcom’s continuing troubles with charges of copyright infringement, but there are still questions about the nature of the service – e.g. the end-to-end encryption approach which effectively makes it opaque to outside scrutiny.  Read more about it here.

Anti-Piracy and the age of big data – Mark Monitor’s Thomas Sehested talked about the rise of data / content monitoring and anti-piracy services in what he describes as the data driven media company. He also discussed the demise of content release windows, and how mass / immediate release of content across multiple channels lowers piracy, but questioned if this is more profitable.

Hadopi and graduated response – Hadopi’s Pauline Blassel gave an honest overview on the impact of Hadopi, including evidence of some reduction in piracy (by factor of 6M-4M) before stabilsation. She also described how this independent public authority delivers graduated response in a variety of ways e.g. from raising awareness to imposing penalties and focusing primarily on what is known as PUR (aka ‘Promotion les Usage Responsible’)

Auto Content Recognition (ACR) and the 2nd Screen – ACR is a core set of tools (including DRM, watermarking and fingerprinting), and the 2nd screen opportunity (at least for broadcasters) is all about keeping TV viewership and relevance in the face of tough competition for people’s time and attention. This panel session discussed monetisation of second screen applications, and the challenges of how TV is regulated, pervasive and country specific. Legal broadcast rights is aimed at protection of broadcast signals, which triggers the 2nd screen application, (e.g. via ambient / STB / EPG based recognition). This begs the question of what regulation should be applied to the 2nd screen, and what rights apply? E.g. Ads on TV can be replaced in the 2 screen, but what are the implications?

Update on the Copyright Hub – The Keynote address by Sir Richard Hooper, chair of the Copyright Hub and co-author of the 2012 report on Copyright Works: Streamlining Copyright Licensing for the Digital Age, was arguably the high point of the event. He made the point that although there are issues with copyright in the digital age, the creative industries need to get off their collective backsides and streamline the licensing process before asking for a change in copyright law. He gave examples of issues with the overly complex educational licensing process and how the analogue processes are inadequate for the digital age (e.g. unique identifiers for copyright works).

Sir Richard Hooper

Sir Richard Hooper

The primary focus of the Copyright Hub, according to Sir Richard, is to enable high volume – low value transactions, (e.g. to search, license and use copyright works legally) by individuals and SMEs. The top tier content players already have dedicated resources for such activities hence they’re not a primary target of the Copyright Hub, but they’ll also benefit by removing the need to deal with trivial requests for licensing individual items (e.g. to use popular songs for wedding videos on YouTube).

Next phase work, and other challenges, for the Copyright Hub include: enabling consumer reuse of content, architectures for federated search, machine to machine transactions, orphan works registry & mass digitisation (collective licensing), multi licensing for multimedia content, as well as the need for global licensing. Some key messages and quotes in the ensuing Q&A include:

  • “the Internet is inherently borderless and we must think global licensing, but need to walk before we can run”
  • “user-centricity is key.  People are happy not to infringe if easy / cheap to be legal”
  • “data accuracy is vital, so Copyright Hub is looking at efforts from Linked Content Coalition and Global Repertoire Database”
  • “Metadata is intrinsic to machine to Machine transactions – do you know it is a crime to strip metadata from content?”
  • “Moral rights may add to overall complexity”

As you can probably see from the above, this one day event delivered the goods and valuable insights to the audience, which included people from the creative / content industries, as well as technologists, legal practitioners, academics and government agencies. Kudos to MusicAlly, the event organiser, and to Bill Rosenblatt, (conference chair), for a job well done.

Next Stop: I’ll be discussing key issues and trends with Digital Economy and Law at a 2 day event, organised by ACEPI,  in Lisbon. Watch this space.

Innovation in Digital Music Distribution and Promotion

August 20, 2012 Leave a comment

Following on from my recent post about the concept of innovation as something you do, and not just something you say, I came across an example of what I would consider innovation in action, courtesy of a newly launched digital music distribution / promotion service called Music2Text.

Music2text

Music2text Logo

According to their literature, Music2text is a service that provides artistes and labels with the ability to sell or giveaway music tracks direct to fans, via plain old SMS (or mobile text messages). The proposition is simple, and can be summarised in 3 steps, as follows:

 

  1. First, take an existing technology, SMS in this case, and figure out a new way to use it for mass music distribution and promotion
  2. Make sure the service is fast, free and easy to setup / use (e.g. within 30 minutes, if you already have all the prerequisite information / digital files to hand).
  3. Then monetise it by allowing punters to associate their music (ringtone or full song) with a simple keyword which the fans can then use to access it by texting that word to a number – 60444 (UK only, at this time). The service replies with a link through which the track can be downloaded, bought or shared with others.

 

The music owners can choose to distribute their music or ringtones for free, in which case the service is completely free to use, (including links to their favourite mobile and social media channels). In my opinion, this free aspect makes Music2Text an almost perfect mobile, distribution and social marketing tool, with something to offer all key stakeholders, including: music labels, publishers, artistes and their customers / fans.

 

That said, and in true reviewer fashion, I requested and was given a guided tour of the service by the founders, and I even went one better to upload one of my own tracks onto the service with the keyword ‘Bring’ (yes, I produce music in my not so spare time!). And you can try it out for yourself too, but please be kind if you spot my ringtone track, and wish to comment on it

 

Overall, I think this is an excellent proposition. However, it is still very much a start-up service, (albeit a brilliant / creative and enterprising one), with the usual minor teething problems you might expect. The monetisation element, with its 90 day keyword limit, makes this a likely vehicle for promotional / marketing applications (e.g. release promos, live tours and competitions etc.), which is no bad thing at all. The music industry revenue model is slowly embracing other sources of income e.g. live performance, streaming (see this post / infographic for recent trends), and now SMS could get onto that list, if this all works out.

 

So what makes this a real example of innovation, you might ask. Well, if you’ve heard the adage about putting new wine into old wineskins, then you might be forgiven for thinking that this proposition is doomed to failure. However, the ability to reuse / repurpose an existing, and possibly boring, technology to new and profitable ends is right to the heart of innovation, in my opinion. I say well done guys, and keep the UK innovation flag flying!

Copyright And Technology 2012 Conference

June 20, 2012 Leave a comment

Yesterday saw the first UK edition of this annual conference, which took place in London’s Kings Fund venue. The full day conference featured panels and expert speakers on that most interesting, challenging and potentially lucrative junction of copyright, content and technology. And, another buzzword for the ‘social’ melting pot – Social DRM!

Copyright And Technology Conference Word Cloud

Copyright And Technology Conference Word Cloud

The event format involved the usual keynotes and plenary sessions, during the morning segment, and a split into two streams, (covering technology and legal aspects), in the afternoon. My key take-aways include:

  1. User education on copyright content infringement is far too one-sided. According to expert copyright lawyer, Andrew Bridges, potential infringers / fans need ‘credible teachers’ with a more balanced agenda
  2. Traditional Hollywood release window is under threat (from user demand for content, here and now!)
  3. Piracy data collection / analysis are increasingly used by big content owners (e.g. Warner Bros and Harper Collins) to identify potential demand for specific content, via pirate channels. An interesting question by conference chair, Bill Rosenblatt, was whether content providers saw any potential for combining piracy data collection/analysis with social media buzz analysis, in order perhaps to help identify new market opportunities, remained mostly unanswered
  4. Media monitoring organisations can collect and analyse, (with consumers’ permission), actual usage data from user computers. According to the speaker from Warner Bros, their research apparently confirms claims that HADOPI has had an impact, with a recent decline in Peer-to-Peer file-sharing, in France.
  5. According to MarkMonitor, a high proportion of pirated ebook content are in the PDF format, which some think may be a result of easy portability between devices. Also, according to Harper Collins speaker, key motivational factors for ebook piracy include: Pricing, DRM and territorial restrictions.
  6. In the Technology stream, the panel on content identification (e.g. via fingerprinting vs. session based watermarking) discussed creation of content aware ecosystems using Automatic Content Recognition
  7. The term ‘Social DRM’ (a buzzword if I ever heard one) is the use of user information to uniquely identify digital content (and to potentially name and shame file sharers), as described by CEO of Icontact. One attendee grilled the presenter about ways and means to crack it! Apparently, the term Social DRM was coined by Bill McCoy at Adobe (now at IDPF), and is really just watermarking content with personally identifiable information
  8. Bill Rosenblatt described LCP (Lightweight Content Protection) for ePub as being somewhere in the middle of the content protection continuum (i.e. between no DRM and very strong DRM). Also, he observed that thepublishing industry stance on DRM is still in flux, and that genres such as (sci-fi, romance, IT) were mainly going DRM-free, whilst other e.g. higher education still used strong DRM to protect content
  9. Finally, my technology stream panel session on Security Challenges of Multi-Platform Content Distribution saw key contributions from experts, with multiple perspectives, from: a Security Consultant (Farncombe), DRM Provider (Nagra), Business PoV (Castlabs) and Content Provider / Owner (Sony Picture Entertainment).

Overall, this was a very good first outing for the Copyright and Technology conference in London. The co- organisers, GiantSteps and MusicAlly, did a great job to pull it off, despite disappointment (by last minute cancellation of a keynote) from the HADOPI Secretary General). I would certainly encourage anyone interested in the opportunities and challenges of content, technology and copyright to attend this conference in future. And yes, Social DRM is my new buzzword of the month!

An IP System Fit for the 21st Century

Last week, I attended a breakfast meeting at the House of Commons to discuss and reflect on practical issues around implementing recommendations of the Hargreaves Report, as well as ways in which the IP system can be evolved to better enable the benefits from 21st Century business and technology opportunities.

UK House of Parliament

UK House of Parliament

This event, organised by the Industry and Parliament Trust, featured brief talks by Professor Ian Hargreaves (author of the IP Review report & recommendations – download it here), Ben White (Head of IP at the British Library), and Nico Perez (co-founder of startup, MixCloud), plus Q&A style discussions with the attending group of politicians and business people from relevant industries. Some key observations and comments are:

  • London has the largest cluster of IP related start-ups, as well as the biggest hub for VCs, in Europe
  • There has been a lot of international interest in the Hargreaves report and recommendations (the good professor regularly gets calls from interested observers across the globe). Also, the review findings and recommendations had good traction with the UK government.
  • Digital economy versus creative economy; are they one and the same (i.e. is there and/or should there really be a difference)?
  • The larger creative industry players (e.g. publishers), and their lobbyists, are not in full agreement with the review findings and / or recommendations, and remain firmly resistant to change
  • According to one attendee, the interests of creative stakeholder (e.g. content creators) were not well represented or served by the review findings and recommendations
  • Collecting societies act like de facto monopolies, which can make life difficult for some more innovative start-ups
  • Broadcast TV players are trying to innovate and catch up with what consumers are already doing in their homes, but the current IP system is not sufficiently geared towards enabling such initiatives.

Note: Further information, comments and observations can be found in the IPT blog post about this event.

The upshot of the above points, in my opinion, is that a new / evolved IP system must really be geared towards dual targets, i.e. to help simplify and facilitate the use and reuse of IP works, especially in the digital realm. Such a focus would undoubtedly go a long way towards addressing the legion of non-technological challenges faced by most innovators, entrepreneurs and investors in the creative digital industries. For example, according to an article (see: The Library of Utopia), published by MIT technology review, “the major problem with constructing a universal library nowadays has little to do with technology. It’s the thorny tangle of legal, commercial, and political issues that surrounds the publishing business.”

These are pretty much the same issues to be found in similar ventures within publishing and other major creative industries, e.g.: Music (think cross border licensing for the much vaunted Celestial Jukebox), or a global film and image library (e.g. a mash-up of Hulu, Netflix, Corbis and Getty Images). In all cases, technology is not the stumbling block, because the bigger challenges lie with any combination of: business strategy, commercial models, legal / political / cultural mindsets, encountered along the way.

Having said that, it can be argued that such hurdles are not sustainable, for various reasons, not least of which is that individuals (or customers, casual pirates, consumers, freetards etc. – take your pick) are already way ahead of the curve in terms of digital content / technology, and will often use it exactly as they see fit.

This means that established incumbent players in the creative industries are forever playing a reactive / catch-up game, instead of pursuing or encouraging discovery of the next big thing. As a result, most disruptive propositions will invariably have a high impact on established business models, especially if and when they harness the natural instincts of individual users. An interesting example could be the recently launched Google Drive, complete with built-in OCR capability (which will enable users to digitize and search scanned content). Could this ultimately lead to a user generated version of Google Books?

To conclude, an IP system worthy of the 21st century is an urgent necessity, but there is also pressing need to keep in mind the big picture, which is that the Internet is a global enabler / platform, therefore any new IP system must likewise be global in scope. The UK, with its wealth of creative talent, plus such efforts as the IP review and recommendations, may be in a unique position to provide some leadership on the best way forward for IP in this 21st century.

How Can You Measure Real Value?

April 2, 2012 Leave a comment

It’s been a while since my last post, but then nothing much has changed, perhaps because, in real terms, a few weeks is really not that long, even in the fast-paced world of digital technology and innovation. However, it could just be proof of that old saying: “the more things change, the more they remain the same”, right?

Although, on the surface, it might not appear that much has changed, there are evident signs of continuous progress in several areas, including: technology and innovation; user experience and social networking / media / business; mobility and data of the large variety (aka big data). Many other experts and analysts, across various media and other channels, do a great job of observing / commenting on these topics and trends that I won’t bother trying to rehash them here.

In any case, the point I really wish to explore is that such developments, trends and indicators seem to point towards a new value exchange paradigm and/or system, sometime in the not too distant future. This notion is clearly described by Tim O’Reilly, at the last Strata Conference, where he talked about a fundamental need to find better ways for “measuring the economic impact of the sharing economy”. Among other things, he asks the key question, in my opinion, of how to measure the real value of sharing, particularly where traditional economic value yardsticks, (e.g. typical financial metrics), are no longer adequate for the task. He also described the often unmeasured benefits to be derived from the sharing economy (e.g. enriching an ecosystem of which you are part), versus the sometimes destructive impact of a profit-led, financially measured system (e.g. the contribution of global financial institutions to the current economic shambles). It would appear in this new paradigm that the way forward would involve “creating more value than you capture”, which, somewhat counter-intuitively, actually works to your advantage.

Perhaps this paradigm shift will be most realisable, (at least for the content industry), via a strategy of diversification and multi-publishing, which together increases the likelihood of better traction / success for content, via multiple touch-points, partnerships and hooks to end consumers. A couple of examples, which describe real life scenarios in e-book publishing and music licensing, are outlined below as follows:

  1. E-Book Publishing: A recent post on CopyrightandTechnology.com discusses Harry Potter’s DRM Free e-Book offering, which runs somewhat counter to conventional wisdom for publishing such valuable properties in fully DRM’ed electronic formats, for fear of piracy. However this works for Harry Potter on many levels, especially considering how this would complement and create further opportunities for their existing and future merchandising initiatives.
  2. Music Licensing: An article in the Berklee Music Business Journal examined the pros and cons of Coca-Cola’s equity stake in a music licensing startup. On the one hand, a major global consumer brand partners with a music outfit to source original musical content for its marketing campaigns; on the other hand the artistes, (often independent, unsigned and eager to be heard), get an opportunity to gain access to Coca-Cola’s global marketing might – which beats anything a record label can provide these days. Verdict: Win / Win!
  3. Streaming Movies: The key players in on-demand video streaming services, e.g.: Netflix, Hulu, Amazon (i.e. Prime and LoveFilm), and latterly Sky, all offer different value propositions to the consumer, but in my opinion, the winner/s will likely emerge from those that are willing to leverage multiple customer propositions / channels / formats (e.g. books, music, DVD and perhaps devices).

In conclusion, it is becoming increasingly harder to ignore such trends / evidence / indicators that suggest a move towards multiple consumer propositions (including pricing), multi touch points (channels / interactions) and multi-formats is rapidly gaining ground. This makes it even more imperative to find a better yardstick for measuring the real value of content, products and services for both suppliers and consumers. It seems to me that we’re likely heading for a post monetary value exchange and recognition system, and hopefully one that is more in keeping with the post-global realities of a digitally connected planet. I remain optimistic, and fully convinced that money is not, and perhaps has never really been, the best yardstick for measuring true value.

The Multi-Everything Approach to Creative Business and Innovation

April 27, 2011 Leave a comment

Clearly, 21st century business is a crazy mixed-up world of multi-platform, multi-channel, multi-format, multi-device and multi-revenue (oh, and don’t forget mash-up) business models. Most brands, businesses and individuals must learn to adapt, compete, survive and perhaps even excel, in this challenging environment, but the key question is how best to go about it?

Once upon a time, it was the admirable thing to be able to “do one thing, and do it well”, however, in these crazy mixed up times, it seems like anyone and her uncle’s dog are attempting to do multiple things and, in some cases, they seem to do them very well indeed. So how can an ordinary, garden variety, business or individual even hope to compete in such a world? The answer, incredible as it sounds, is to be able to do one thing well, but that one thing is nothing less than the ability to handle change – a whole lot of change. Ok, so this isn’t a lightning flash of brilliance or originality, after all evolution has shown that highly adaptable generalists, such as omnivorous mammals, are more likely to succeed than their single purpose, built-for-speed and all things bling, counterparts.

For a business or individual to compete, survive and excel these days, it must have inbuilt, DNA level, capability to change. Nowhere is this more true and important than in the creative / knowledge industries of the digital age. If I had a five year Private Equity fund to invest as I saw fit, my one yardstick for judging a proposition would be based on this one quality (i.e. how change-ready is the individual, start-up or established business) in everything from business model to individual outlook. Basically, I propose using a stakeholder prism to analyse the change-readiness of the proposition from the point of view of five key stakeholder groups. So how might this work for example with new video, music or publishing venture?

First of all, we’ll need a standard way to establish the overall clarity of vision for that proposition, and for this, I’d suggest using the excellent Business Model Canvas (as described in the book Business Model Generation), to provide comprehensive articulation of the business model / proposition in no more than a single poster. This is a near perfect template for most circumstances, and the book provides model patterns for various types of businesses (you can also see the relevance to Enterprise Architecture in a recent CTO Blog post by Andy Mulholland).

Having established completeness and clarity of vision, we can then proceed to analyse the change-readiness of the proposition from five key perspectives (i.e. from the creator, technology, commercial, governance and customer stakeholder groups), loosely based on current and emerging trends affecting the creative industries:  

Five stakeholders

Figure: Five Key Stakeholder Groups*

  1. Content creators – In a multi-everything world, creative artistes must also be multi-talented. It is no longer enough to just sing for your supper – look what this author has resorted to doing.  The content creators in the proposition must be capable of applying their creativity to the entire lifecycle 
  2. Technology providers – This current situation (and this blog post) is a direct  result of disruption caused by Internet and mobile technologies, which enable the multi-everything paradigm of multi-format / multi-channel / multi-platform offerings and experiences so capably delivered by devices such as the iPad etc. The proposition must be able to take advantage of these enablers throughout the entire content lifecycle
  3. The commercial stakeholders – The Creative industries are starting to embrace the multi-everything philosophy, and to paraphrase one speaker at a recent publishing event, the future of multi-publishing is one-third physical, one-third digital, and one-third live events. The commercial model in the proposition needs to be flexible enough to handle all three if necessary 
  4. Legislative and governance stakeholders – The recent spate of IP Reviewsare testament to the fact that a creaking Intellectual Property (IP) system is woefully inadequate to handle the multi-complex threats and opportunities on offer today. The proposition must show how it aims to address challenges presented by a far-too-slowly evolving IP environment  
  5. Customers / end users – Finally, this group of stakeholders encompass all others, and as it is their judgement that really matters to any business, the prime goal of any business venture must be deliver value as early as possible to this group. The ultimate change-readiness test is to demonstrate how the proposition can fail fast and often without losing its hold on the customer / end-user.

Any business proposition that can provide satisfactory answers to the above tests is bound to do well, even without support and investment from my mythical PE fund. However, there are still a couple of very tough but related issues that compound an already perilous creative business environment i.e.:

  • Piracy – and I mean real industrial piracy, (not the “we-have-an-outdated-business-model-so-let’s-just-sue-the-people-formerly-known-as-customers” variety), needs to be addressed at a global level. A recent UK Government report put the cost of cyber crime at £27bn, (of which some £9bn was attributed to IP theft), in the UK alone.
  • Copyright – and all other Intellectual Property systems must evolve to something better able to handle digital complexity. In other words, we must start to simplify and facilitate the whole end-to-end process of IP Rights. Several promising events / debates have and will continue to take place until a workable solution can be found – e.g. the World Copyright Summit and Berklee College / Midem’s Rethink Musicevent each provide an exemplary forum for such worthwhile discourse.
  • Territoriality – is fast becoming an outmoded concept in a globally connected mobile digital world. Creative businesses are increasingly looking to reduce the headache caused by historical remnants of territorial boundaries in a global digital environment.

To conclude, in a multi-everything world, the best approach to creative business innovation is to be fast, flexible and adaptable to change, but also keeping in mind the global reach of digital and mobile technology. It is no different than the business of evolution, except that it is probably happening right this minute on a device near you.

*Image Source: Adapted from The World Beyond Digital Rights Management, BCS 2007

There’ll yet be music in the skies!

December 23, 2010 2 comments

It’s been a long time coming, and probably still a long way to go, but the vision of a celestial jukebox for music “anywhere, anytime and on any device”, is creeping ever closer to becoming reality. A couple of interesting, if unrelated, developments provide support for my optimism.

Ok, first of all, the means to access music, anywhere, anytime and on any device is already available (and it’s called the Internet). Thanks to file-sharing, P2P, Torrent and streaming technologies, anyone with a decent connection can do just that. However, it is not always legal, nor in the best interests of creative industries and their artistes. Therefore, the solution must be to find a legal way to harness that capability, right? The answer is yes, but the challenges are enormous for any one entity to bear alone. Imagine a target scenario whereby anyone can identify, acquire and play any song wherever, whenever and on whatever device they chose. For example, won’t it be great, if/when you hear a new song you like on the radio, TV, or anywhere else, you could seamlessly add it to your collection, or playlist, for immediate listening or later reference.

Well a colleague suggested that such identify-and-acquire services already exist with the likes of Shazam, but such services don’t deliver a truly seamless experience for many reasons e.g.:

  1. the user has to know to go to Shazam, or some other such service,
  2. she’ll need an account on iTunes or similar in order to purchase that track, and finally,
  3. She must have an appropriate device with which to play it.

Oh, and heaven help her if there are legal restrictions on that purchase, e.g. if she happens to be in a region or territory where that song is not licensed, for whatever reason. See the pattern?

There are simply too many hurdles to jump in order to satisfy an immediate desire or impulse purchase. To my mind, instant gratification is not unreasonable given that the tools with which to make it happen are already available. The following are some key pieces of the jigsaw which might just help address such a challenging picture:

1. Music in the Cloud – There already exist various services / providers like Spotify, Pandora (i.e. streaming); Omnifone, Nokia (i.e. mobile); as well as rumoured propositions from high tech players like Google and Apple. However, it’s always been a challenge to negotiate with music labels, so when a newly launched service claims to allow users to upload their music to the cloud with access any place / time / device, one starts to wonder how long it will take for the law suites to start happening.

2. Global Repertoire Database (GRD) – The GRD is a major initiative to create a single, unified database of musical works that will facilitate music licensing right across the globe. It was launched by an eponymous working group of key industry players including music publishers (i.e. EMI and Universal); collecting societies (i.e. PRS for Music, STIM and SACEM); and major digital / mobile players (i.e. Amazon, iTunes and Nokia). More information on GRD can be found at: http://globalrepertoiredatabase.com/faq.html.  So how does GRD help make the celestial jukebox a reality? Why, by reducing the burden of cross border licensing (i.e. tracking and sharing music royalties and revenue across various territories and regions) which is currently a major headache for the industry.

3. Music Ubiquity – This is the theme for next month’s MidemNet conference, and which hopefully means that we’ll all be singing from the same hymn sheet, at long last, (assuming the twin devils of profit margins and competitive advantage do not get in the way as always). With the appropriate technology available, it has become even more urgent for commercial and legislative stakeholders to deliver the primary desire, of both artistes and consumers, for easier access to music anytime, anywhere and on any device.

Have a wonderful holiday / festive period, and here’s looking forward to an even more productive and progressive 2011!

Translating Music Technology Innovation into Real Opportunities

February 22, 2010 Leave a comment

The Music 4.5 event in London will try to show how this can be done, by combining the main ingredients of: “music tech start-ups, serial entrepreneurs, investors, artists, band managers and key industry players” in a programme of events designed to enable them to share, exchange, inspire and network ideas with each other, and with you the audience.

It often seems like the first few months of each New Year are overrun by a veritable smorgasbord of major Events, Conferences and Summits that demand attendance (and / or attention at the very least). Presumably it’s a good way to kick-start the year and take stock of what the other guys are up to. It also helps companies to generate major buzz around new products, services and other hypeware. Some of the key yearly events of this ilk include:

  • MIDEM – January in Cannes, France. The premier global music industry event where all the big deals and announcements are made (only perhaps more-so in those heady pre-digital days. Sniff!).
  • The World Economic Forum – January in Davos, Switzerland. Annual meeting of the World Economic Forum, an international body that is “committed to improving the state of the world”. So there.
  • MacWorld – February in San Francisco, USA. This year saw the launch of the uber-hyped Apple iPad. It is the main event at which the Apple faithful gather to pray.
  • TED (Technology Education & Design) – February in Long Beach, USA. TED is all about “ideas worth spreading”, and this is where potential future Nobel Laureates come to share their thoughts / angst.
  • Mobile World Congress (MWC) – February in Barcelona, Spain. This is the mobile equivalent of the CES, and is where all new mobile products / services get prime time, (at least until next month).

So after the first couple of months, one might be forgiven for thinking that people must surely be struggling with severe event fatigue. But apparently not so, because of what can only be described as an insatiable appetite for yet more events, (and perhaps the perks thereof, think cute gift / goodie bags, air miles, and after party / networking sessions).

In any case, one can only conclude that said event organizers, speakers and attendees, (sometimes event entire industries), are still seeking answers for whatever ails them most in a dynamically converging digital landscape of disruptive technologies and beleaguered business models. To that end, it would be great if more focused events like Music 4.5 could provide some of those answers, where possible, in an environment that allows participants to roll up their sleeves and come up with real strategies and solutions to deliver the titular 4.5 percent ROI from music tech startups. Watch this space.

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Note: This post was previously published on my BCS DRM Blog, where you can find the original post, and reader comments, in the archives.

Change is nigh – for Tablets, Swans and the Music Industry.

January 28, 2010 Leave a comment

Certainly seems like there’s a lot of change in the air, what with the threat of Apple’s latest toy to tablet PC dominance, or the challenge of streaming music services, and even news of Swans getting divorced! I wonder what’s next, and how will it affect the creative industries of music, film and publishing?

First of all, there were lots of opinions and perspectives on the ever changing digital media landscape at the just concluded MIDEM conference in Cannes, including:

  1. Perhaps as a sign of shifting attitudes, at least one major artiste and the keynote speaker did not offer the usual tirade against file-sharing, but actually appeared somewhat in favour of it as a “taste test” by end-users, (which roughly translates into something along the lines of “good quality works will be successful in spite of file-sharing”).
  2. There was also an interesting discourse on media and cultural change in an interview with the “Cult of the Amateur” author, Andrew Keen, who slated the amount of amateur rubbish being put out there in the name of reality shows and user generated garbage, erm content.
  3. Forrester’s Mark Mulligan provided some great insight on the state of the music industry and various emerging trends, challenges and opportunities, speaking of which, one panel session speaker actuallylikened mobile music apps to babies in that “they’re easy to conceive but hard to deliver!”.

But please don’t think this is just about the music industry, because here is an equally damning insight into the book publishing industry by Phil Cooke, a publisher and self proclaimed change catalyst. Interestingly, most of these observations were covered in Lawrence Lessig’s book, Remix, which I recently reviewed here for the BCS. It would seem that music, publishing and other creative industries are just playing catch-up with key messages from this book – which claims, among other things, that the future creative and commercial landscape will have room for sharing, charging and otherwise hybrid business models.

However, one dire trend that looks set to continue is the involvement of lawyers in the tensions between rights-owners and file-sharing fans or pirates, depending on your point of view. Hmmm, I wonder how much the lawyers charged those Swans for their quickie divorce! But, on a serious note, it might be easy to blame lawyers for any number of things, given they stand to make their fees one way or another regardless of outcomes, however the real problem is that, despite ongoing efforts to find a lasting solution, today’s Intellectual Property laws are still hopelessly unable to cater for digital content, Internet distribution and emerging consumer usage patterns. Period.

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Note: This post was previously published on my BCS DRM Blog, where you can find the original post, and reader comments, in the archives.